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Star trek orion pirates
Star trek orion pirates









star trek orion pirates star trek orion pirates star trek orion pirates

IGN said, "the folks at Taldren.have tried to expand the promising Dynaverse II engine" but said "the system still has many of the shortcomings that plagued Empires at War." IGN noted, " Orion Pirates isn't compatible with previous versions of Starfleet Command." IGN said, "it seems a lot like just an expansion at first glance, but it's really more of a stand-alone mission pack with a few new features added." and said "the real meat of this game is the tactical combat model." IGN said "Sadly, there is no z-axis in the game" and said it detracts from the realism. Twelve multi-player missions and three bonus missions based on the "A Piece of the Action" episode are included as well." IGN said the interface for ship to ship action is "well implemented enough" and "everything is laid out reasonably well", but "there are really far too many buttons on the interface for my tastes." IGN called the AI "robust" and said damage modelling in the game is "excellent", but said some of the ship's voice acknowledgements are bland. Best of all there's a simple mission creator that lets you set up the engagements you'd like to see. IGN gave the game a rating of 7.8 out of 10 and said, "There are twelve new campaigns here along with 26 skirmish missions. On the review aggregator Game Rankings, the game has an average score of 80% based on 13 reviews. A backup of the original file should be kept, as modified ships cannot be used for online play, unless the other players are using the same ship file. The records are fixed length, and can be easily edited by any spreadsheet program such as LibreOffice Calc or Microsoft Excel, allowing the player to design their own ships. The Star Fleet Command:Orion Pirates data files which contain the information on the ships is actually a simple flat database file. In addition, they can double their engine power for a short time at the expense of doing damage to their engines over time. However, Orion ships usually don't have as many weapons to charge, and they can still be energy efficient and fast. Their ships usually don't have the engine power of other ships- for example, the Orion light cruiser might have 25 or 27 power while Empire races have 31. Generally speaking, the pirate ships are manoeuvrable and have average shields. Because they have all the technology this makes them a very formidable enemy, and not one to be taken lightly. The Orion Pirate ships are very strange in comparison to the other government ships, Orion ships tend to have all kinds of different technology from all of the major governments. In addition to these 8 which were in the original Starfleet Command II: Empires at War there are 8 Pirate cartels.











Star trek orion pirates